“It shouldn’t take 8 years to make a game fun!”Īccording to what I hear on a daily basis from the fans, the game is already fun. Because it lacks all of the features necessary to make the experience fun. It’s a build where you can kill 10 rivals, see the conclusion of Ayano’s story, and watch the credits roll. Now do you finally understand why implementing fun mechanics is more important than implementing the rivals?” But it’s missing something, isn’t it? That’s right – it’s missing the fun. So, today, for April 1st, a day reserved for silly jokes and pranks, I decided to do it: to create a build of the game that features 10 rivals…and nothing else. Sometimes, I think about creating a build of Yandere Simulator that has 10 rivals – but no features – purely for the sake of making a statement: “It would be dumb to put the rivals into the game before building the systems that would make it fun to eliminate those rivals.” They’re telling me to put 10 characters into a game before the game has all of the mechanics necessary to make it fun to eliminate those characters. Whenever someone urges me to hurry up and quickly implement the remaining rivals into Yandere Simulator, I wonder if they really understand what they’re asking me to do.
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